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Lecture/Presentation/Talk

To War or Not to War: Vietnam and the Sigma Wargames

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In 1964, America was slowly marching towards war in Vietnam. But what if that war could have been fought differently or avoided altogether? The Sigma Games, a series of politico-military wargames run by the Pentagon’s Joint Staff in the 1960s, sought to understand the unfolding conflict in Southeast Asia. These games, which involved top figures from the Johnson Administration—including National Security Adviser McGeorge Bundy, Air Force General Curtis LeMay, and Chairman of the Joint Chiefs of Staff Earle Wheeler—offer a chillingly accurate forecast of the war's potential trajectory. 

Choose your character for an immersive experience. See the game unfold through the eyes of pivotal figures such as John McCone, Curtis LeMay, Earle Wheeler, and McGeorge Bundy in this interactive event.

This event introduces the games and turns to a panel of historians to explore the Sigma Wargames, their prescient warnings, and why these early insights failed to shape the Johnson Administration’s decision-making, ultimately leading to one of America’s most costly conflicts.  The conversation, while a look into a key set of games at a historical moment in American foreign policy, says something more broadly at the impact of wargames on US foreign and defense policy as well as how influence is created (and hijacked) within strategic decision making.

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